Best Guns in Battlefield 6 Season 5
The best guns in Battlefield 6 after Update 2.1.2.0, one per weapon type, with kill times and a build for each. Plus what the patch nerfed and buffed.

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The best guns in Battlefield 6 after Update 2.1.2.0 (November 10) are the B36A4, M4A1, SGX and DRS-IAR. The patch left their builds untouched, so set one up for your class. A few guns kill faster up close, and each one pays for it.
What is the best gun in Battlefield 6 right now?
The best gun depends on your class. Each class has a signature weapon type and gets a bonus with it.
In Closed Weapon modes a class can only take that type, plus carbines, DMRs and shotguns. A DMR is a semi-auto marksman rifle.
Here is one all-round pick per weapon type:
| Weapon type | Class | Best pick | Kill time | Unlock |
|---|---|---|---|---|
| Assault rifle | Assault | B36A4 | 250 ms | Career Rank 14 |
| Carbine | Any class | M4A1 | 200 ms | Career Rank 2 |
| SMG | Engineer | SGX | 217 ms | Default |
| LMG | Support | DRS-IAR | 233 ms | Career Rank 9 |
| DMR | Any class | SVK-8.6 | 400 ms (2 hits) | Career Rank 33 |
| Sniper rifle | Recon | M2010 ESR | 1 chest hit (75-100 m) | Default |
Kill time (TTK, time to kill) runs from your first hit to the kill. Ours counts chest hits on a full-health soldier (100 health), with no attachments.
The automatic guns in the table are timed inside 10 m.
Three words to know before the builds:
Words to know (3)
- Career Rank
- Your overall player level. Most guns unlock at a set rank.
- Control
- A 0-100 recoil score from one stat site. Higher means a calmer gun.
- Attachment points
- The budget each gun has for parts. Every part costs some of it.
Kill times are our math from damage and fire rate, checked on two stat sites. The NSW4 is on one so far: it is two days old.
Aim times, Control and build numbers come from one stat site updated after the patch.
The fastest gun on paper is not the best gun. Here are kill times inside 10 m for eight guns, with our four all-round picks highlighted:
| SCW-10 SMG, 15 rounds | 150ms |
|---|---|
| TR-7 rifle, 20 rounds | 167ms |
| Z84M LMG, aims in 433 ms | 167ms |
| NSW4 carbine, slow bullets | 183ms |
| M4A1 carbine | 200ms |
| SGX SMG | 217ms |
| DRS-IAR LMG | 233ms |
| B36A4 rifle | 250ms |
The highlighted guns give up 50 to 100 ms to the SCW-10. In return you get 30 rounds and an unlock by Career Rank 14.
Each faster gun in the chart pays for its speed. The SCW-10 holds 15 rounds and the TR-7 holds 20. The Z84M aims in 433 ms, and the NSW4 fires slow bullets.
What did Update 2.1.2.0 change for guns?
The patch hit the fastest close-range guns and the Mini Scout sniper. Of our picks, only the DRS-IAR lost a part.
The SVK-8.6 and M2010 ESR builds run Match Grade ammo, which still works but slows a little sooner.
Here are the changes that matter for your loadout:
- nerfMini Scout: no one-hit headshot past 150 m
- nerfSCW-10: damage drops to 14.3 at 55 m and 12.76 past 75 m
- nerfKV9 and SCW-10: extended magazines draw slower, the largest also aims slower
- nerfSG 553R: extended magazines draw slower
- nerfKTS100 MK8: slower to bring up, magazines reworked
- nerfDRS-IAR: Synthetic Tip ammo removed
- nerfMatch Grade ammo: drag 0.0002 → 0.00025, bullets slow down sooner
- buffGRT-BC: aim time 200 ms → 167 ms
- newNSW4 carbine, with slow subsonic ammo by default
Draw speed is how fast a gun is ready to fire after you pull it out.
None of this touches the B36A4, M4A1 or SGX, one reason they lead this list.
What is the best assault rifle in BF6?
Run the B36A4. It kills in 250 ms up close with 4 chest hits and holds 30 rounds.
Its bullets fly at 740 m/s, against 630 m/s for the default M433. Faster bullets mean less lead on a running target.
Its Control score is 46, against 29 for the TR-7. So it stays on target through a long spray. At 50 m it needs 5 hits, 333 ms.
Three other rifles beat it at one job each:
| Rifle | Kill time up close | Take it for | The cost |
|---|---|---|---|
| TR-7 | 167 ms (inside 20 m) | The fastest rifle kill, 3 chest hits | 20 rounds, Control 29, Career Rank 50 |
| MK 24 | 283 ms | The same 4 hits at 75 m | 20 rounds, slow up close, Season 5 Battle Pass |
| M433 | 217 ms | No unlock, it is the default rifle | Bullets 110 m/s slower than the B36A4 |
The MK 24 also rewards headshots. Hollow Point ammo costs it 5 points and lifts its headshot multiplier from 1.57 to 1.8. Most rifles sit at 1.4.
Here is the B36A4 build:
| Slot | Item | Where to get |
|---|---|---|
| Muzzle | Long Suppressor | Gun level 28 |
| Barrel | 480MM Cryogenic | Season 3 Hardware 6 assignment |
| Underbarrel | Slim Angled | Gun level 29 |
| Magazine | 30-Round Magazine | Default |
| Ammunition | Hollow Point | Gun level 20 |
| Optic | RO-M 1.75x | Gun level 16 |
The Slim Angled grip cuts aim time from 250 to 200 ms and lifts Control from 46 to 52.
Hollow Point lifts the headshot multiplier from 1.4 to 1.56. Up close, two headshots and one chest hit now kill. Without it they leave the target alive.
What is the best carbine in BF6?
Take the M4A1 first. It unlocks at Career Rank 2, fires 900 rounds a minute and kills in 200 ms inside 10 m.

Carbines aim faster than assault rifles: 200 ms against 250 ms. They also lose damage sooner. The M4A1 needs 5 hits past 10 m and 6 past 20 m.
Other carbines win in one situation each:
- You fight inside rooms: the SG 553R kills in 167 ms inside 10 m. Keep its 30-round magazine: the extended ones now draw slower.
- You hold a street at 30 to 75 m: the M277 still kills in 250 ms there, with 4 hits. It holds 20 rounds.
- You want the fastest aim: the GRT-BC aims in 167 ms since the patch, the only carbine under 200.
Our GRT-BC build guide covers that gun in full. Its kill times count limb hits too, so they run one bullet longer.
The new NSW4 is fun, not the pick. It kills in 183 ms inside 10 m with 3 chest hits, on one stat site so far.
You get it from the Casino Heist event.

Its default subsonic ammo flies at 313 m/s, about half the M4A1's 590 m/s. Past 10 m it needs 4 hits, 275 ms, and you have to lead every target.
Here is the M4A1 build for close fights:
| Slot | Item | Where to get |
|---|---|---|
| Muzzle | Long Suppressor | Gun level 29 |
| Barrel | 12.5-inch Fluted | Gun level 25 |
| Laser | 5 MW Green | Gun level 12 |
| Underbarrel | Slim Angled | Gun level 23 |
| Magazine | 30-Round Fast Mag | Gun level 22 |
| Ammunition | FMJ | Default |
| Optic | Iron Sights | Default |
The grip cuts aim time from 200 to 167 ms, the SMG level. The barrel lifts bullet speed from 590 to 716 m/s.
The Fast Mag cuts the reload from 2.2 to 1.95 s. With 900 rounds a minute you reload often, so it pays off.
What is the best SMG in BF6?
The SGX is the best SMG for most players, and you own it from the start. It kills in 217 ms inside 10 m and holds 30 rounds.
Its Control score is 57, against 47 for the SCW-10 and 39 for the RSPR. So long sprays stay on target.
Every SMG fades with range. The SGX needs 5 hits past 10 m and 6 past 20 m, so stay inside 20 m.
The SCW-10 is still the fastest automatic gun, and still not the best SMG. Three faster options and what they cost:
- You always shoot first: the SCW-10 kills in 150 ms inside 10 m. Its 15 rounds last about 1.1 seconds.
- You own the Season 5 Battle Pass: the RSPR kills in 167 ms inside 10 m. It holds 20 rounds. The 28-round magazine eats 35 attachment points, about a third of a full build.
- You want speed and a full magazine: the CZ3A1 kills in 183 ms with 30 rounds. Its bullets are the slowest here, 336 m/s against 378 for the SGX, so you lead targets more.
With 15 rounds, a few missed bullets mean a reload mid-fight. The SGX is free from the first match and kicks less than all three, so it stays on top.
Here is the SGX build:
| Slot | Item | Where to get |
|---|---|---|
| Muzzle | Lightened Suppressor | Gun level 36 |
| Barrel | 8-inch Extended | Gun level 16 |
| Laser | 50 MW Blue | Gun level 27 |
| Underbarrel | Slim Angled | Gun level 35 |
| Magazine | 30-Round Fast Mag | Gun level 22 |
| Ammunition | FMJ | Default |
| Optic | Mini Flex 1.00x | Gun level 15 |
The grip cuts aim time to 133 ms, down from 167. The barrel lifts bullet speed from 378 to 478 m/s.
The Fast Mag cuts the reload from 2.5 to 2.2 s.
What is the best LMG in BF6?
The DRS-IAR, because it handles like a rifle. It kills in 233 ms inside 20 m, and it unlocks at Career Rank 9.
It aims in 367 ms, while the Z84M, M250 and L110 need 433 ms. The bigger gap is the reload. The DRS-IAR is highlighted as our pick:
| DRS-IAR 30 rounds | 2.47s |
|---|---|
| KTS100 MK8 60 rounds | 3.25s |
| M250 50 rounds | 5.75s |
| L110 100 rounds | 6.5s |
It reloads in 2.47 s. The KTS100 MK8 needs 3.25 s, the M250 5.75 s and the L110 6.5 s. A belt reload in the open gets you killed.
The patch removed its Synthetic Tip ammo, a round with a higher headshot multiplier. The build below never used it.
Three other LMGs fit a narrower job:
- You hold one doorway: the Z84M kills in 167 ms inside 20 m and holds 100 rounds. It aims in 433 ms and reloads for over 6 seconds.
- You shoot across the map: the M250 needs 4 hits at every range, 267 ms. Its damage never drops.
- Recoil throws you off: the KTS100 MK8 has a Control score of 66. It kills in 350 ms, and the patch made it slower to bring up.
Aim the Z84M before the corner, not at it.
Here is the DRS-IAR build:
| Slot | Item | Where to get |
|---|---|---|
| Muzzle | Lightened Suppressor | Gun level 39 |
| Barrel | 20-inch SDM-R | Gun level 14 |
| Laser | 50 MW Violet | Season 2 Hardware 1 assignment |
| Underbarrel | Slim Angled | Gun level 18 |
| Magazine | 30-Round Fast Mag | Gun level 6 |
| Ammunition | FMJ | Default |
| Optic | RO-M 1.75x | Gun level 2 |
The grip cuts aim time to 300 ms, down from 367. The barrel lifts bullet speed from 680 to 860 m/s, so shots at range need less lead.
What are the best DMR and sniper rifle in BF6?
Take the SVK-8.6 as your DMR and the M2010 ESR as your sniper rifle.
The SVK-8.6 kills with 2 chest hits at every range, 400 ms apart. No other DMR does it in two.
Its Control score is 8, the lowest in this guide. Every shot throws the sight up, so pace your shots.
It unlocks at Career Rank 33. Until then the LMR27 (Career Rank 16) needs 4 hits and the same 400 ms.
Here is the SVK-8.6 build:
| Slot | Item | Where to get |
|---|---|---|
| Muzzle | Lightened Suppressor | Gun level 30 |
| Barrel | 560MM Factory | Default |
| Underbarrel | Classic Vertical | Gun level 13 |
| Magazine | 10-Round Fast Mag | Gun level 25 |
| Ammunition | Match Grade | Gun level 37 |
| Optic | PVQ-31 4.00x | Gun level 22 |
The grip lifts Control from 8 to 13, and the Fast Mag cuts the reload from 2.97 to 2.63 s.
The M2010 ESR is the default sniper rifle. Between 75 and 100 m one chest hit kills, and a headshot kills at any range.
The Mini Scout lost that in the patch. Past 150 m its headshot no longer kills in one hit.
Bare, it still aims faster: 250 ms against 300 for the M2010 ESR. So keep the Mini Scout for fights inside 150 m.
Here is the M2010 ESR build:
| Slot | Item | Where to get |
|---|---|---|
| Muzzle | Standard Suppressor | Gun level 21 |
| Barrel | 26-inch Carbon | Gun level 16 |
| Accessory | Range Finder | Default |
| Underbarrel | Full Angled | Gun level 1 |
| Magazine | 5-Round Magazine | Default |
| Ammunition | Match Grade | Gun level 3 |
| Bolt | DLC Bolt | Gun level 13 |
| Optic | NFX 8.00x | Gun level 22 |
The barrel lifts bullet speed from 760 to 985 m/s. The grip cuts aim time to 250 ms, level with a bare Mini Scout.
Which gun should a new player pick?
Start with the defaults. The M433, SGX and M2010 ESR are yours from the first match, and two of them are our picks.
Then follow your Career Rank:
| Career Rank | Gun | Why |
|---|---|---|
| 2 | M4A1 (carbine) | Works on every class |
| 9 | DRS-IAR (LMG) | Reloads like a rifle, in 2.47 s |
| 14 | B36A4 (assault rifle) | The all-round rifle |
| 33 | SVK-8.6 (DMR) | 2 chest hits at any range |
Skip the chase for the TR-7 at Career Rank 50. Its 20 rounds and Control of 29 punish new players.
How do you put a build on your gun?
You set builds in the Loadouts tab before a match. Parts unlock as you level each gun, so start with what you have:
Open the Loadouts tab, one tab over from Play in the main menu.
Pick a class: Assault for rifles, Engineer for SMGs, Support for LMGs, Recon for snipers, any for carbines and DMRs.
Select your Primary Weapon and choose the gun.
Open each attachment slot and pick the parts from the build.
Test the gun in the Firing Range with the on-screen prompt.
The Firing Range shows the damage of every hit, so you can check these numbers yourself.
So pick the all-round gun for your class first, then chase speed.
FAQ
What is the fastest-killing gun in BF6?
The SCW-10 is the fastest automatic gun, at 150 ms inside 10 m on chest hits. Out to 20 m it is the TR-7 and the Z84M, at 167 ms.
Do these numbers work in REDSEC?
No. REDSEC adds armor, so every gun needs more hits. These numbers are for Multiplayer, where a soldier has 100 health.